Skip to: The final trailer for the INTERGRADE episode for Final Fantasy VII Remake. DLC will be an exclusive PS5 at least six months

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The final trailer for the INTERGRADE episode for Final Fantasy VII Remake. DLC will be an exclusive PS5 at least six months

A month later, with a small, June 10, an improved version will appear on the PlayStation 5 Final Fantasy VII Remake, Where is the DLC Intergrade. Square Enix dedicated the final trailer for adding.

Expansion will tell you about Yufffi Kisaragi and her partner Sonone Kusakabe. They intend to penetrate Midgar to steal the most powerful matter from the Sinra company. Heroes will face the director of the Skarlet advanced weapons department and the elite fighter Nero.

Among other things, the video showed Fort Condor-a tactical mini-game available in DLC.

The inscription at the end of the video says that Intergrade It will turn out to be PS5 exclusive for at least six months. The addition will be sold separately, but graphic improvements to a fresh console will be able to evaluate all PS4-Copia owners for free FFVII.

If you are interested in how the work on the next part of the remake progresses, then the project leader of the project Tetsui Nomura (Tetsuya Nomura) There is a encouraging message for you – production is going well. According to Nomura, the continuation will differ from the first part atmosphere, and the plot starts immediately after Intergrade, So this episode is better not to miss.

In English

On Japanese

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Final Fantasy VII Remake

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OR above the mountains from how farmers are sales. Selling exclusively DLC for Nekstgen, although the original is on Pastgen. This is already just. Exclusions make the video game industry better (no)

This is no longer funny. And I’m not talking about exclusive DLC.

If you think about it, they make DLC to an even complete game, and the episode of which is still unknown how much it will be … with a shudder, I imagine that it will eventually be for Frankenstein and how many birdhouses will milk the unfortunate 7ka.

Then only DLC for DLC, which will receive an exclusive DLC after subscription to the next DLC.

The usual content unique for the new platform (which can also go to PS4, ~ like Morales), especially since there is no difference if there are 2/3 games on Pastgen? Otherwise it will not be all on Necstgen, the last third on PS6 we will wait.

Well t.e. There is no thought https://sistersitescasino.co.uk/casinos/mega-casino/ that stupidly iron is faster? Given that FF7R PS4 itself pulls in places through force (which is clearly visible through the "soap cities"). Outdated iron = additional optimization. That, in the case when it comes to just DLC, the wasted time spent. And so – an extra "cherry" for a release on a new generation.

Plus the widespread nagging about “DLC did not frankly get. Okay, it would be a question of “tr-ending”, so no, FF7R itself is an “episode 1”, a stub of the original, the future of the entire project is on modern consoles (or even on PS6, as they correctly noticed, at such a pace). Really 5 years, after the release of “Episode 2” and “3”, everyone will also ask them for PS4? Something I do not see that the outfits are in a hurry with the release, for example, Kingdom Hearts 3 on PS2)

It would be better to add localization than paid DLC to do for non -stgen.

So soap cities have done the developers, this is not even a problem with loading, as well as the stricked zpag backs.

"Independent plot FF7R" 70 percent consists of the beginning of the old FF7, but, ok, let’s say.

Never in this world there was no exclusive content for a particular platform, or?

X-box did not clamp the final Tomb Raider Underworld, which is no longer anywhere at all?

Jubisoft has never made exclusive chapters for the "assassins"?

Reprints of Kingdom Hearts never came out with new plot scenes and bosses?

In general, for the first time in the industry, something comes out on a new platform with additional content?

“Never the case, and here again. "

These are obvious technical problems associated primarily with the number of objects in the frame (many details, a lot of NPC), therefore, in “corridor scenes” we have one graphics, in cities – another.
Conclusion – PS4 does not pull.

“The developers made” – it sounds ridiculous, this is not a stylistic \ artistic solution. The stump was clear that the developers made the whole game, and specifically they made sacrifices, because of the long-hasty iron.

Regarding the backs – probably there are also reasons. And all of them, almost certainly, are dancing around the frequency of personnel (which in FF7R is quite stable, apparently, and fought for it first).

So I say that even FF7R itself already has problems with performance / quality on PS4. It is logical to assume that no one will look back at the past generation, developing a new content for a project from several parts, which they are going to milk for many years.

And about the content for many years, then we just have the first part of the series. Now FF7 Romek is an absolutely independent game with an independent plot of which the continuation of which will be in the next parts and I have no complaints that the next parts will be released on the next generation of consoles. In the news, we are talking about the DLC to the game that came out on Pastgen, on the same engine, and this is not even Standalon DLC, like Miles Morales.

Curves are not crooked, but they make their own games that give their own “expirence”, different from the same TLO2. No one is detracting the technical merits of TLOU2, but there is its engine and their develops, their effects, their textures, their “soap” and their animations, and all this works in its own way.

The authors of "Cyberpank", over there, worked even worse. In terms of “semantic and artistic content”, this work does not make their work worse, there may be a bunch of reasons.

I am the fact that the “dogs” do not make “finals”, “finals” make Square, and according to FF7r it can be seen that something does not go out of their normal cities, asses and so on on PS4. At the same time, everything looks wonderful in other places, so maybe there are even what objective reasons there are. And force them to continue to pick up with PS4 when there is PS5 – well, this. And okay, something would really restrain them, but no one promised anyone DLC, but they will continue on a new generation.

Yes, and why? For the sake of a pile of fans, half of which will still not buy and wait for PS5, and the other half will grumble, which was not distributed for free? This, at best, is hourly DLC?

To someone, objectively, it seems a good business solution?

I thought that Square Enix honest guys, all for the sake of fans and players in general, and here the unfortunate addition is an exclusive for PS5, Sony threw a couple of suitcases apparently.

No one knows for sure, but the ending of the first FF7R (spoiler!) as if hinting that no. Their hands are now untied, and they can create all kinds of game.

Well, yes, yes, in Tlora2 they were able to give a normal graphon to PS4, and FF7 Romek is special. I’m not even talking about the fact that the game looks much worse than the same Ancharted 4 and even less in scale. So I can only write off soap on the crooked hands of the developers.

Of course they were brought in suitcases, the starlings are still lovers to sell their ass.

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